Writing For Pay Ep. 003 Show Notes

August 22nd, 2007

Wolfgang Baur

Part Two of our conversation with writer, editor, and game designer Wolfgang Baur.

  • 0:58 - What Wade is up to lately, writing-wise.
  • 2: 18 - Wolfgang’s Open Design project: writing for patrons!
  • 6:11 - Keeping the patrons entertained while they’re waiting.
  • 8:05 - Why the relative lack of advice and how-tos in the game industry?
  • 11:05 - Open Design vs. the open source software movement.
  • 12:44 - Weeding out the Internet trolls.
  • 15:00 - Some pitfalls of the patron system.
  • 19:26 - When writers need to tell their patrons no.
  • 20:25 - The project as a conversation.
  • 20:55 - Empire Of The Ghouls!
  • 22:31 - Wolfgang’s new magazine, Kobold Quarterly.
  • 24:10 - How you can get a copy.
  • 25:46 - Advice to aspiring writers.
  • 28:05 - Will publishers be interested in your awesome game ideas?
  • 28:48 - Your first audience is the editor.
  • 29:47 - Submit your square-peg queries to Kobold Quarterly!
  • 30:40 - So many URLs do we have.

Wolfgang Baur’s Web site: www.wolfgangbaur.com

Publications by Wolfgang Baur:

Music by Morgansorange

Entry Filed under: Game Design, Markets, Show Notes, Writing

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