Writing For Pay Ep. 003 Show Notes

By | August 22, 2007

Part Two of our conversation with writer, editor, and game designer Wolfgang Baur.

  • 0:58 – What Wade is up to lately, writing-wise.
  • 2: 18 – Wolfgang’s Open Design project: writing for patrons!
  • 6:11 – Keeping the patrons entertained while they’re waiting.
  • 8:05 – Why the relative lack of advice and how-tos in the game industry?
  • 11:05 – Open Design vs. the open source software movement.
  • 12:44 – Weeding out the Internet trolls.
  • 15:00 – Some pitfalls of the patron system.
  • 19:26 – When writers need to tell their patrons no.
  • 20:25 – The project as a conversation.
  • 20:55 – Empire Of The Ghouls!
  • 22:31 – Wolfgang’s new magazine, Kobold Quarterly.
  • 24:10 – How you can get a copy.
  • 25:46 – Advice to aspiring writers.
  • 28:05 – Will publishers be interested in your awesome game ideas?
  • 28:48 – Your first audience is the editor.
  • 29:47 – Submit your square-peg queries to Kobold Quarterly!
  • 30:40 – So many URLs do we have.

Wolfgang Baur’s Web site: www.wolfgangbaur.com

Publications by Wolfgang Baur:

  • Kobold Quarterly
  • Open Design
  • The Forge of War (Dungeons & Dragons, Eberron Setting)
  • Expedition to the Demonweb Pits (Dungeons & Dragons)

Music by Morgansorange